

Heroes are NPCs that cannot die in combat. Using the 1-9 and F1-F11 keys, players can give rudimentary orders such as follow, hold, advance, fallback, etc. a player can lead a force of hundreds of units into combat, although engine limitations only permit up to one hundred units total to be on the field at once so reinforcements come in waves. Players can lead an entourage of heroes and recruits into battle. This technique exemplifies the advantages mounted cavalry enjoyed during this time period. Players can also wield lances and with enough speed, will "couch" the lance successfully landed blows while couched will deal several times their regular damage, often killing or incapacitating even heavily armoured enemies with one strike. Sword damage is increased by riding at speed when attacking.

Horses are another key aspect to the combat system, giving riders tactical advantages in mobility, speed (thus affecting damage), and defense but decreasing their bow & arrow and throwing accuracy.

The "R" key allows you to switch to a first person perspective, but this is less useful for combat than the default third person. It may sound a little odd but it does work surprisingly well, it also makes combat much more intense and requires a lot of concentration. Furthermore, the direction the player is moving while attacking affects the strength of the attack walking backwards while attacking will reduce the damage inflicted, but while moving forwards will increase damage. For instance, angle down a little to stab, up to chop, left and right to swing from the respective side. Combat takes place primarily in the 3rd person perspective and the direction you swing or block with your weapon is dependent on the angle of the camera. The most unique aspect of Mount & Blade would have to be the combat system.

The game is entirely single-player, but multiplayer was eventually added in the Warband expansion pack. A player may lead his preferred faction to total domination of the world map. The world of Mount & Blade is very dynamic, trade is conducted and wars are fought with or without the players intervention. Eventually, characters can even be Lord or Lady of their own fiefs and castles. From there on, the player can choose their own fate whether they want to become a rich trader, knight and vassal to one of the kings, mercenary, or even help a nations rightful heir reclaim the throne. Mount & Blade takes place in the war-torn land of Calradia where players are thrown into the middle of one of five nations with only a horse and some manner of weapon (beginning inventory is dependent on the character creation questions).
